name: active_ecommerce_seller_app description: A new Flutter project. # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 2.2.0+5 environment: sdk: '>=2.17.0 <3.0.0' # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter flutter_localizations: sdk: flutter intl: ^0.18.0 http: ^0.13.4 # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.2 shared_value: ^3.0.0 bottom_navy_bar: ^6.0.0 google_fonts: ^4.0.4 provider: ^6.0.0 one_context: ^2.0.0 intl_phone_number_input: ^0.7.0+2 toast: ^0.3.0 package_info: ^2.0.2 shimmer: ^3.0.0 flutter_launcher_icons: ^0.13.1 timeline_list: ^0.0.3 timeline_tile: ^2.0.0 route_transitions: ^2.0.1 syncfusion_flutter_charts: ^21.2.9 validators: ^3.0.0 flutter_rating_bar: ^4.0.0 image_picker: ^0.8.4+2 permission_handler: ^10.2.0 flutter_typeahead: ^4.0.0 webview_flutter: ^4.2.0 flutter_html: ^3.0.0-beta.1 google_maps_place_picker_mb: ^3.0.2 carousel_slider: ^4.1.1 flutter_math_fork: ^0.7.1 flutter_summernote: ^1.0.0 file_picker: ^5.2.4 dev_dependencies: flutter_test: sdk: flutter google_maps_flutter: ^2.0.11 # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^2.0.1 # this is for set app icon rename: ^2.0.1 flutter_icons: android: "launcher_icon" ios: true image_path: "assets/logo/app_logo.png" # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: generate: true # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/ - assets/logo/ - assets/icon/ - assets/demo_images/ # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Roboto # fonts: # - asset: fonts/Roboto-Regular.ttf # - asset: fonts/Roboto-Black.ttf # - asset: fonts/Roboto-BlackItalic.ttf # - asset: fonts/Roboto-Bold.ttf # - asset: fonts/Roboto-BoldItalic.ttf # - asset: fonts/Roboto-Italic.ttf # - asset: fonts/Roboto-Light.ttf # - asset: fonts/Roboto-LightItalic.ttf # - asset: fonts/Roboto-Medium.ttf # - asset: fonts/Roboto-MediumItalic.ttf # - asset: fonts/Roboto-Thin.ttf # - asset: fonts/Roboto-ThinItalic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages